[SGVLUG] Simple 3-D Animation Application

Joel Witherspoon joel.witherspoon at gmail.com
Sun Apr 30 16:56:10 PDT 2006


Swift will create 3D flash files.

On 4/28/06, Terry Hancock <hancock at anansispaceworks.com> wrote:
>
> Dustin Laurence wrote:
>
> >Does anyone know a simple 3-D animation application?  "Simple" means
> >that all it has to do is animate simple geometric shapes for a quick
> >project.
> >
> >Blender came to mind, but it's just *way* overpowered for this, and it
> >might cost too much time to learn for something that is supposed to go
> >into a *power*oint presentation.  Or, maybe not, I don't know anything
> >about it except that it exists.  Anyway, suggestions welcome.
> >
> >
> This really depends on what you need. For simple presentation
> stuff, I often find it easier to draw what I want in a 2D vector
> editor (Inkscape, Skencil, OO.o Draw, Karbon14).
>
> OpenOffice.org Draw in particular has a tool called the "3D controller"
> that can do some simple projected-shapes. If that's all you need,
> it will be much simpler than doing true 3D.
>
> True 3D is intrinsically both hard and very powerful.  It's true
> that Blender presents a harsh learning curve for newcomers,
> but at least some of the problem is just that it's a conceptually
> hard task to begin with.
>
> Other possibilities that come to mind are to hand-code POVRay
> models or use something like VPython (which I haven't used, but
> is supposed to do basic 3D geometry presentations from a Python
> interface). These options give you a more linguistic interface that
> may be easier for you to grasp than the full-blown, complex GUI
> that Blender presents you with.  On the other hand, it too has
> a learning curve.
>
> Cheers,
> Terry
>
>
> --
> Terry Hancock (hancock at AnansiSpaceworks.com)
> Anansi Spaceworks http://www.AnansiSpaceworks.com
>
>
>
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